Difference between revisions of "Tele"

From Cibernética Americana
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<br><br>
 
<br><br>
 
<html><ol>  
 
<html><ol>  
 +
      <li>  <font size=1 color=white style="background-color: maroon;"> &nbsp; <b>DOWN/OFFHOOK/REJECT</b>&nbsp; </font>
 +
        <blockquote>All subscribers are initially are in this state and may move to it by personal or network events.</blockquote>
 +
    </li>
 +
      <li>  <font size=1 color=white style="background-color: black;"> &nbsp; &nbsp;<b>AFK/BUSY</b> </font>
 +
        <blockquote>A subscriber controlled state which blocks calls until the subscriber sets READY.</blockquote>
 +
        </li>
 
       <li>  <font size=1 color=white style="background-color: green;"> &nbsp; <b>ACCEPT/ANSWER/READY</b>&nbsp; </font>
 
       <li>  <font size=1 color=white style="background-color: green;"> &nbsp; <b>ACCEPT/ANSWER/READY</b>&nbsp; </font>
 
         <blockquote>A subscriber moves to this state after connecting assuming no event, such as their or the
 
         <blockquote>A subscriber moves to this state after connecting assuming no event, such as their or the
 
           network having set a different state.</blockquote>
 
           network having set a different state.</blockquote>
 
       </li>
 
       </li>
      <li>  <font size=1 color=white style="background-color: black;"> &nbsp; &nbsp;<b>AFK/BUSY</b> </font>
 
        <blockquote>A subscriber controlled state which blocks calls until the subscriber sets READY.</blockquote>
 
        </li>
 
 
       <li>  <font size=1 color=white style="background-color: yellow; color: navy;"> &nbsp; <b>BUFF/WAIT</b>&nbsp; </font>  
 
       <li>  <font size=1 color=white style="background-color: yellow; color: navy;"> &nbsp; <b>BUFF/WAIT</b>&nbsp; </font>  
 
         <blockquote>A network controlled state which indicates incoming events for the subscriber.</blockquote>  
 
         <blockquote>A network controlled state which indicates incoming events for the subscriber.</blockquote>  
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         <blockquote>A state in which the subscriber can or has initiated a call.</blockquote>  
 
         <blockquote>A state in which the subscriber can or has initiated a call.</blockquote>  
 
       </li>  
 
       </li>  
      <li>  <font size=1 color=white style="background-color: maroon;"> &nbsp; <b>DOWN/OFFHOOK/REJECT</b>&nbsp; </font>
 
        <blockquote>All subscribers are initially are in this state and may move to it by personal or network events.</blockquote>
 
    </li>
 
 
   </ol>
 
   </ol>
 
</html>
 
</html>
 
</blockquote>
 
</blockquote>
 
</div>
 
</div>

Revision as of 21:58, 12 May 2018

Ft defines a call handling protocol similar to the one that has evolved with voice telephony since the late 19th Century. It is based on a canonical flow of these states with manifold exceptions:

  1.   DOWN/OFFHOOK/REJECT 

    All subscribers are initially are in this state and may move to it by personal or network events.

  2.    AFK/BUSY

    A subscriber controlled state which blocks calls until the subscriber sets READY.

  3.   ACCEPT/ANSWER/READY 

    A subscriber moves to this state after connecting assuming no event, such as their or the network having set a different state.

  4.   BUFF/WAIT 

    A network controlled state which indicates incoming events for the subscriber.

  5.   CALL/PAGE  

    A state in which the subscriber can or has initiated a call.